Game Development Degree Requirements
In response to student interest and industry demand, the Department of Computer Science at the University of New Orleans now offers an undergraduate concentration in Game Development. Creating virtual environments like video games, training simulations, and tutoring systems is a highly interdisciplinary process that draws from all areas of Computer Science. This concentration provides a fun and engaging path through the Bachelor's of Science in Computer Science.
About the Concentration
Game Development students are still earning a B.S. in Computer Science. By participating in this concentration, you choose to narrow the focus of your electives to include classes relevant to designing and creating games and other kinds of virtual environments. Specifically, the electives required to fulfill the Game Development concentration are:
Curriculum in Computer Science
Bachelor of Science in Computer Science (Game Development Concentration)
General Education Requirements |
Course Name/ # |
Credit Hours |
Course Name/# |
Credit Hours |
English |
|
BIOS or Physical Science5 |
6 |
ENGL 1157 |
3 |
Humanities |
|
ENGL 1158 or ENGL 11591 |
3 |
FORL Sequence4 |
6 |
Mathematics2 |
|
Literature4 |
3 |
MATH 1126 |
3 |
Social Sciences |
|
MATH 2114 |
4 |
Social Sciences Electives4 |
6 |
Science |
|
Arts |
|
BIOS5 |
3 |
Arts Elective4 |
3 |
|
|
Total |
39 |
Other Requirements |
Course Name/ # |
Credit Hours |
Course Name/# |
Credit Hours |
CSCI 1583 |
3 |
MATH 1125 or Elective |
3 |
CSCI 1581 |
1 |
MATH 2124 |
4 |
CSCI 2120 |
3 |
MATH 2314 |
3 |
CSCI 2121 |
1 |
MATH 3721 |
3 |
CSCI 2125 |
3 |
Science Electives7 |
3 |
CSCI 2450 |
3 |
Science labs6 |
2 |
ENGL 2152 |
3 |
Humanities or Social Science Elective |
3 |
Elective |
4 |
|
|
|
|
Total |
433 |
Course Requirements for Major |
Course Name/ # |
Credit Hours |
Course Name/# |
Credit Hours |
CSCI 2467 |
3 |
CSCI 4101 |
3 |
CSCI 3080 |
1 |
CSCI 4125 |
3 |
CSCI 3090 |
1 |
CSCI 4311 |
3 |
CSCI 3102 |
3 |
CSCI 4401 |
3 |
CSCI 3301 |
3 |
CSCI 4501 |
3 |
CSCI 4000 |
0 |
|
|
|
|
Total |
26 |
Game Development Concentration |
Course Name/ # |
Credit Hours |
Course Name/# |
Credit Hours |
CSCI 4631 |
3 |
CSCI 4670 |
3 |
CSCI 4661 |
3 |
CSCI 4675 |
3 |
|
|
Total |
12 |
Total Credit Hours Required |
Credit Hours |
|
120 |
Additional Requirement |
Minimum grade of C in all science courses (BIOS, CHEM, CSCI, EES, MATH, PHYS, PSYC) |
- "C" or better required
- 6 credits of MATH satisfy the general education requirements. Check General Education Courses to confirm what courses fulfill this requirement.
- Includes 1 credit of MATH listed in General Education Requirements section.
- Check General Education Courses to confirm what courses fulfill this requirement.
- 9 hours in science to include a 6 hour sequence in one science and 3 hours in another. One of the sciences must be BIOS and the other must be CHEM, EES, or PHYS. Select the 6 hour sequence from BIOS 1073 and BIOS 1083, or CHEM 1017 and CHEM 1018, or EES 1000 and EES 2004, or PHYS 1061 and PHYS 1062.
- Select science labs that correspond with the 6 hour science sequence taken for General Education Requirements. Select from BIOS 1071 and BIOS 1081, or CHEM 1007 and CHEM 1008, or EES 1001 and EES 2005, or PHYS 1063 and PHYS 1065.
- Must be chosen from BIOS, CHEM, EES, MATH, PHYS, or PSYC.
Other Recommended Courses
The following courses are also recommended, but not required, for students interested in game development:
FA 1051: Digital Design
FTA 2060: 3D Animation Lab
PHYS 1061: Physics for Science and Engineering
MUS 4103: Digital Music Production
CSCI 4210: Introduction to Software Engineering
CSCI 4525: Introduction to Artificial Intelligence
CSCI 4621: Introduction to Computer Security